![shadow of memories ps2 playthrough shadow of memories ps2 playthrough](http://i.ytimg.com/vi/7_ZtgBQaujQ/maxresdefault.jpg)
View it as a dondon151 style playthrough.
#Shadow of memories ps2 playthrough how to#
I guess the best way to describe this run is "I'm basically giving an outline of how to beat this game with as little pain as possible". I'll go into detail on any new cards that pop up (not so much for Keys but everything else) and another things, though. It's more designed for me to keep track of what I need to do to destroy any given section of Castle Oblivion. It's going to be a different style log, one based more on data.
![shadow of memories ps2 playthrough shadow of memories ps2 playthrough](https://i.ytimg.com/vi/PZ3nW0OdU5I/hqdefault.jpg)
That being said, I'm going to break this game into oblivion on this logged run. I've beaten this game completely before on both stories (Sora's and Riku's) so I know what I'm doing. It's possible to run through a good 80% of the game with a shitty built deck but the later bosses get so hard that if you have no clue what you're doing when it comes to deck building, you're effectively toast (Hook, Dragon Maleficent, Riku IV and Marluxia I are the main bosses that I'm thinking of). Keyblades are for attacking with the Keyblade, Magic and Summons do what you think they would, Items reload certain things in your deck, Friend cards summon friends to the battle and Enemy cards add an effect to Sora. Kudos to you KH:CoM and Baten Kaitos Origins for pulling it off, you're the only two games to do that.īasically, Sora has a deck of cards which determine his attacks. My personal opinion is that you have to make the entire game about the cards (story too) along with a good battle system to pull it off. Normally those suck (I'm looking at you, Lost Kingdoms) but developers have gotten cards right before.
![shadow of memories ps2 playthrough shadow of memories ps2 playthrough](https://videojuegosz.com/2435-thickbox_default/shadow-of-memories-xbox.jpg)
Now, what makes this game special is that it is a card based game. But it's not and for good reason since the current Kingdom Hearts 2 is one of the best games I've ever played. From a story point of view, this game should have been called Kingdom Hearts 2. But certain graves aren't lit up even though you haven't even faced those enemies. If that enemy isn't dead, the grave is lit. For example, when you get to the final dungeon of the game, you'll see a room with thirteen graves of your enemies. What I mean by this is that if you were to play Kingdom Hearts and then go directly into Kingdom Hearts 2, the entire first portion of the game would confuse you along with most of the rest of the storyline. Lemme just quickly preface over this game. Or at least my run to break it to hell and back. Welcome to Kingdom Hearts: Chain of Memories.